My Green tea at 3 am : left pic :-)
Good morning !!!!....Hmm that wud be a very early good morning ..its 3 in the morning!!,..sitting at my desk at home thinking about the 2d to 3d trainees back at the studio ..and their topic CONSTRAINS ( Maya 3d software) ...many of us coming from a 3d background might me able to get a hand on it but there are many who can't , asking them the go through the Maya help files .. well thats even worse ...yeah I agree there are some who can grasp but on asking many artist , the feed back I got was .. May docs dont too well in giving explanations ( well to an extent yes ! ).. I guess the reason being as one Animator put it ...Cherry said " its written by the developer and not probably an artist " Like our Rigger Stani said " the amount of effort and time they spend in making the software user friendly ..they have not done so with the help files "...keeping all this in mind I thought might be helpful if we kinda broke things down a bit to more simpler terms and very simple explanation ..well at least try to ..so I thought at the TIPS page start with constrains as that seem to the need at the hour for em 2d "convertees"....( yeah I know thats not even a word !!!) ..I need a few days to break down stuff ..this is not a crash course but a very slow and exploring kinda ..well explanation ..or lets just call it discussion ...ok so what do I need ,...Hmmm lets see ..I need a capture software and a head set with a mic .. which I dont have...so planning to get one and after the we will start on this CONSTRAINING TOPIC CONSTRAINTS !!!! :-) see ya then :-)
2 comments:
Friend,
Help files are not required to a certain level if there is good experienced mentors/ friends(like U!) are there to guide. Getting tips from those who had worked in live/realtime projects is much more effective than the normal "F1" files!
I am trying to share knowledge ... as much as I can .. the rest is up to those who want to benefit from it :-)
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